Go to the previous, next section.
Some hobbies are widely shared and recognized as going with the
culture: science fiction, music, medievalism (in the active form
practiced by the Society for Creative Anachronism and similar
organizations), chess, go, backgammon, wargames, and intellectual
games of all kinds. (Role-playing games such as Dungeons and Dragons
used to be extremely popular among hackers but they lost a bit of
their luster as they moved into the mainstream and became heavily
commercialized. More recently, "Magic: The Gathering" has been
widely popular among hackers.) Logic puzzles. Ham radio. Other
interests that seem to correlate less strongly but positively with
hackerdom include linguistics and theater teching.
Go to the previous, next section.